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DOUGLAS P.LOBO

2D Illustrator and Character Designer.

"Good" has never been an option. Life has taught me it and I keep learning that way.

Meet Douglas, a 2D Illustrator and Character Designer.

My journey began in 2004, in Santa Maria - I was 14 years old and began drawing in Manga style. In 2007, I got to live in Japan for one year and I was constantly bombed by repetitive manga references from all over the place.

Upon the return to my home country, I didn't go to college and I decided to educate myself in the path of art. Through social media, I began studying tutorials and went after the best and most successful artists that I could reach. I sent a lot of emails. A lot.

For years, I would ask those people for critiques and they became mentors in my apprenticeship. Some became good friends. I've never personally met most of them and that's how I learned English language too.

Formal education was nearly absent to me, though being in touch with such inspiring creators was the main engine that drove me to pursue a quasi unreachable amount of knowledge over the years.

At a given point, I understood that my path was not going towards conventionality and that I had to find my inner truth through experience and self-expression.

I stopped asking for guidance and began to elaborate the right questions. I understood that it's not about how we do something, but WHY we do it. I always aimed for excellence since the beginning. "Good" has never been an option. Life has taught me it and I keep learning that way.

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