CASE 05. Co-Development for Kid A Mnesia Exhibition

Devoted Studios role: Level Art, Engineering, Tech Art, Concept Art
Tech Details: Unreal, PC, Consoles

About the Game

KID A MNESIA is not your typical art exhibition. It's a feverish dreamscape, an ethereal space built from the art, creatures, words, and recordings of Radiohead's Kid A and Amnesiac albums, which were released over 20 years ago.

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The artwork and writing of Stanley Donwood and Thom Yorke, which accompanied the music of Radiohead's Kid A and Amnesiac, have been brought back to life in a hidden building deep in the forest. The exhibit stretches the very definition of what an exhibition can be.


We collaborated with [namethemachine] x Arbitrarily Good Productions on this project to design environment for this project. We created levels, 3D props, lightning and optimization paths. 


The critically acclaimed album "Kid A Mnesia" from Metacritic has achieved universal acclaim with an exceptional score of 97 out of 100.  It received positive reviews in the Verge, NME, and other recognized media.

The New Yorker included KID A MNESIA: Exhibition to its list of the best video games of 2021.