Devoted Stories

Devoted Stories
05.10.2022

Olga Sharova: “Every feedback I have ever received has helped me to progress.”

watch 3 years

I’m a generalist but mostly work on stylized 3D characters.

 

Since childhood I’ve been playing computer games and always had a curiosity about games creation pipeline. This prompted me to try different aspects of creating CGI such as software engineering, UI/UX, concept art, 3d modelling, level design. It helped me a lot to grow as an artist with a strong game-developer mindset. However, character creation is how I can truly express myself.

What allows me to create best results? I guess, training myself on focusing on base forms, overall character silhouette and playing with color palette. That is key to being able to recreate any form in 3D space. For example, choosing a complex concept to model in 3D without focusing on these core principles obviously ends up with not-so-impressive results and yet another unfinished project. Model may be well polished, but clear silhouettes do all the magic. And of course, spamming colors makes the overall look of the model too noisy. Keep it simple! After mastering it, doing more complex stuff ceases to be a problem

I always pursue tools that would come in handy on several stages of production for instance Marvelous Designer. Most of the repetitive or manual part of the work can be avoided. The Substance Academy website gives many interesting ideas and cool features to help spark creativity.

 

Tip: Be always open for advice, tips or critiques. Every feedback I have ever received has helped me to progress.

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20.09.2022

Khoa Nguyen:”Every good artist needs to do that step to do better and develop themeselves”

watch 3 years

I’m Khoa Nguyen, senior 2D concept artist who has been working in Gaming industry for 5 years!

My father is a traditional artist in my country, I was inspired by his oil paintings when I was a kid, so I have decided to become a digital artist because my life’s passion is drawing, I can’t live without it.

Actually I have no big secrets, just working hard and researching new things to improve my skills day by day so that I can go further on my career path! I think every good artist needs to do that step to do better and develop themeselves.

My piece of advice is to learn and develop daily. We face lots of challenges on our career path and the important thing is to learn, to listen and fix what you’ve failed in order to reach a higher level and achive what you’re looking for in you career.

Mostly because of my passion and of course, my family. I need to work hard everyday, face this mad world with a confident heart and prove to the people who always support me that I’m going the right way to reach the success and follow my dream.

My dream project is to work for a big AAA game as a 2D Concept Artist with a hardworking team. That would be a great achievement for my career.

I find inspiration every single day by all of the most beautiful and talented artist out there whoever they are. I just need a second to fall in love with a nice artwork and I and get inspired.

Here is my favourite artworks

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